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1. DETERMINING ABSORBED ENERGY OF A BERTHING SHIP
(Continued)
Therefore, Energy to be absorbed by the fender system is:
E
Fender
= E
Ship
x f
Where
f = C
e
x C
m
x C
s
x C
c
C
e
= Eccentricity Factor
C
s
= Softness Factor
C
m
= Virtual Mass Factor
C
c
= Berth Configuration Coefficient
These variables are covered in detail on the following pages.
Also, convenient charts are provided in Section 2.3 which indicate the
amount of berthing energy generated by various ship sizes under
standard conditions.
2. CALCULATING BERTHING ENERGY
2.1 KINETIC ENERGY EQUATION
The equation detailing the variables:
E
Fender
= 1/2 MV
2
x C
e
x C
m
x C
s
x C
c
2.2 VARIABLES
a) Mass - M
One or more of the following weights should be readily available from the
facility user:
Displacement Tonnage -
DT
This is the weight of the water displaced by the immersed
part of the ship.
Dead Weight Tonnage -
DWT
This is the weight that the ship can carry when loaded to a
specified load draft. (Includes cargo fuel, stores, crew, passen-
gers.) It is the most common measurement.
Gross Tonnage -
GT
This is based on the cubic capacity of the ship below the ton-
nage deck with allowance for cargo compartments above.
When calculating the mass -
M
, use the loaded displacement
tonnage
DT
. Typically DT is 30% - 40% greater than DWT.
Where:
M = DT
g
DT
= Displacement Tonnage (tonnes)
g
= Acceleration Due to Gravity = 9.81 M/Sec
2
b) Velocity - V
As can be seen from the Kinetic Energy Equation, the energy to be
absorbed is a function of the square of the approach velocity. For this
reason, DETERMINING THE VELOCITY IS ONE OF THE MOST IMPORTANT
DECISIONS IN THE DESIGN. The choice of design velocity (velocity compo-
nent normal to the dock) is a judgement based on ship size, site exposure
and berthing procedure. Environmental aspects such as wind and current
forces may be an influence.
Section 2.4 b)
describes how these forces can
be calculated. Consultation with Port Management, ship operators and any
other available information should be used when making the judgement.
The following chart is offered as a guide to assist in selecting a design velocity:
NAVIGATION CONDITIONS
1.
Easy Docking; Sheltered
2.
Difficult Docking; Sheltered
3.
Easy Docking; Exposed
4.
Good Docking; Exposed
5.
Difficult Docking; Exposed
c) Eccentricity – C
e
Usually the ship is not parallel to the pier face during berthing. As a result, not
all of the Kinetic Energy will be transmitted to the fenders. At impact, the ship
will start to rotate around the contact point thus dissipating part of its energy.
Schematic diagram of berthing ship
The following graph illustrates the relationship between the eccentricity
coefficient and the distance "a" (as shown above).
Alternatively, it is represented by the formula:
C
e
= K
2
Where:
K
= radius of longitudinal gyration of the ship
a
= distance between the ship's center of gravity and the
point of contact on the ship's side projected onto the
longitudinal axis (in terms of L - the ship's length)
The value of K is related to the block coefficient of the ship and its length.
It can be approximated by the following expression:
K = (0.19 C
b
+ 0.11) x L
and the block coefficient C
b
C
b
= DT
Where:
DT
= Displacement of the ship (tonnes)
D
= Draft (m)
B
= Width (m)
L
= Length (m)
W
o
= Water Density (tonnes/M
3
)
Typical Seawater W
o
= 1.025 tonnes/W
3
(64 Ib/ft
3
)
Typical Freshwater W
o
= 1.00 tonnes/W
3
(62.3 Ib/ft
3
)
DWT x 1000
VELOCITY
(CM/SEC )
2 1
20
0
40
60
80
5 10 20 50 100 200 500
5
4
3
2
1
Navigation
Conditions
DOCK
L
a
K
Center of Gravity
B
Ce
0
.1L
.2L
.3L
.4L
.5L
.2
0
.4
.6
.8
1.0
a
2
+ K
2
D x B x L x W
o